Promoting and developing mobile empowerment applications and games for 6.7 billion people on earth. In this mission, we focus on early literacy, numeracy, health, human rights, and self-empowerment strategy learning content development and best-practice sharing. Please help make education fun for learners of all ages.

-- Paul Kim, Ph.D. Chief Technology Officer & Assistant Dean, Stanford University School of Education --


A child playing a mobile learning device in UN Refugee Camp in Africa


The latest development work for Teachermate in Mexico

CETYS University students have developed 4 educational games and they are featured at the Stanford University School of Education web site. Click here to read more.






As part of social innovation collaboration projects between Stanford University School of Education and CETYS University, Mexico, a group of engineering students from CETYS university are developing mobile learning games for the underserved primary schools in Baja California area. This work is being sponsored by Innovations for Learning.